Posts Tagged ‘demos’

Spore Creature Creator

Posted: 18 June 2008 in Uncategorized
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Spore is probably the most anticipated game of the year.  Indeed, it has been anticipated for quite a while.  It’s by the same dude who did SimCity and the Sims, yada yada, if you want to know all that you can check out the myriad gaming articles out there who care a lot more about the particulars than I do.  The main thing of interest to me is the creature creator at this point, since Maxis just released a demo version of it.  You can also buy a non-disabled version for $10 (digitally starting at noon CST today).  The demo version limits the variety of parts you can add pretty significantly.  What it does let you see is how well it animates and interprets the morphology of the creatures you make.  And it’s pretty frickin’ cool.

Below is one of my creations, Otzertzen.

I attended some of the final presentations of an undergrad class on Game Programming today with a friend. We went in expecting something more like a poster session, where people are arrayed around a room showing their work off to a few people who managed to crowd around them. The poster session is ideal for brief browsing, because you can skip anything you’re not interested in. Instead, it was a series of power point presentations followed by an on-screen demo.

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