Posts Tagged ‘go’

A French-built supercomputer beat a 5 dan Go master in France a couple weeks ago.  Go is a game I became very interested in in January 2007.  I played several thousand games between then and a month ago, when I deleted my account on an online turn-based Go server.  My reason for quitting was that it was taking too much time I should be using for studying, and I was letting it frustrate me too much.  Go is a game that requires mental peace.  You know how when you became a Jedi, you had to let go of your anger?  Same helps for Go.  I’ll take it back up again at some point, because it is a great mental exercise, but my obsession was just becoming too great.

The reason I picked up Go in the first place was that it remained outside the reach of computers.  Of course, it was only a matter of time before it too fell.  And actually, it hasn’t yet.  Just because it beat a 5 dan French master, doesn’t mean it can beat a 9 dan master from China.  So we’ll see.

The method this system used to beat said master was a Monte Carlo method.  These are brilliantly simple in theory.  You basically generate a multitude of random games for a set of moves and score each resulting game state.  The next move with the best scoring set of random game states is chosen.  This can also be thought of as voting.  A set of random models each vote for a move.  The most (or strongest) votes win.  And when 10,000 monkeys agree…

Go Snapback Symmetry

Posted: 26 February 2008 in Uncategorized
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Go (围棋, 碁, 바둑) is one of my obsessions. I’ve been playing for a year, mostly as ealdent on Online Go Server (OGS) and am currently about 12.5 kyu, though I shift around a bit. At the moment, I’m in a bit of downswing, mostly because stress and not concentrating is leading me to make foolish moves, plus I don’t have a lot of time to devote to analyzing what I’m doing wrong. One of the coolest things about Go to me is the fact that it is an accepted fact in the Go world that your health and mental state contribute to your ability. It makes sense: when you sit down to a game that requires hours of concentration, if your health isn’t good, you will be distracted.

Two snapback symmetries in a game of Go.

So in one of my games against a lower-strength player (about 7 kyu lower), I just noticed the emergence of a really cool symmetry. I have a double snapback (I am the white stones) set up right now. If he plays at E12, I can kill the three stones at F11, E11 and E12 by playing again at F12. If he kills my stone at G13 by playing at H13, I can kill those three stones. Two identical snapbacks back to back. Cool huh? Plus, if he plays at F14, he will put my stones at E16 and F16 in the exact same snapback position by playing again at E15. Go is a beautiful game.

I recorded what this would look like via my cell phone, so sorry for the crappy video. I need to look into some sort of desktop recording software.